game-concepts/Shooter/ShootHouse.md

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“Shoot House” (working title)
A game, where you enter a room with the goal to kill every person in the room.
# Essentials
FPS
Tactic-shooter
You have little health.
# Gamemechanics
Shooting
Magazine (?)
Reveal-Shuriken
Wall-Penetrating shoulder laser weapon
# Weapon
Carbine (M4): Single Fire, does 1 damage, “ironsight”
DMR: Single Fire, does 2 damage, ACOG-sight
Assault Rifle (SCAR): Auto Fire, does 1 damage, powerful kick
S.M.A.R.T. Pistol: Single Fire, does 1 damage, auto aims for enemies, (default sidearm)
# Enemy AI
Enemy Types:
“Grunt”: Simple enemy; has 2 health; Headshot insta kill
Armored: Large Enemy; has 4 health; shot into the core behind him causes him to explode, dealing damage to everyone around him.
3 types:
Pacifist: Doesnt fight at all.
Semi-Aggressive: Has to pull out his gun.
Aggressive: Always gun ready.
# Difficulty Ideas
No Reveal-Shuriken (Hard)
No Laser weapon (Hard)
No Sidearm (Very Hard)
Limited ammo (Very Hard)