diff --git a/Shooter/AArenaPointShooter.md b/Shooter/AArenaPointShooter.md index ae3c0e9..cfbb765 100644 --- a/Shooter/AArenaPointShooter.md +++ b/Shooter/AArenaPointShooter.md @@ -21,19 +21,34 @@ Inside the arena there are different items that help you killing enemies. - Possible interaction for enemies: rather than flying straight up, it should a random direction (with a strong bias to up) for the enemies - Traps: Running through it and activating them kills enemies. Then a cooldown - Ammo Replenish: Interacting with it replenishes the players ammo +- Random chest: This allows the player to roll for an perk or weapon. ## Weapons - Pistol: Start-weapon, should be solid for the early game, but falls off at some point - Reference: Glock + - Class: Pistol - Heavy Pistol: A more powerful pistol - Reference: Revolver + - Class: Pistol - Assault Rifle: All-rounder, can be useful. [Common] - Reference: FAMAS + - Class: Rifle - Grenade Launcher: Launches Grenades, that explodes on impact. [Rare] - Reference: M203 -- 2-Shot short-barreled Assault Rifle: Max ammo is 2 shots, and kills every enemy with one shot. [Very rare] + - Class: Demolition +- 2-Shot short-barreled Assault Rifle: Max ammo is 2 shots, and kills every enemy with those two shots. [Very rare] - Reference: any .50 beowulf M4 - + - Class: Rifle +- Automatic Shotgun: A short-barreled shotgun, that is reloaded using magazines + - Reference: + - Class: Shotgun +- Double Barrel Shortend Shotgun: see Double Barrel Shotgun, but with more damage and less effective range. +- Double Barrel - Shotgun: A long barreled shotgun, that needs to reload every two shots. + * Reference: (see any other double barrel) + * Class: Shotgun +- DM-Sniper: A high powered rifle, that loads from a magazine, that does loads of damage with high accuracy +- Bolt Action Sniper: A VERY high powered rifle, that holds only one round. It is capable of killing everything, if hit correctly. +- ## Enemies ### Grunt and similar @@ -50,3 +65,14 @@ These are sprinkeled in to make the combat more interesting [Good chance of drop ### Bosses These are used to increase the difficulty in a major way. f.E. on the fifth wave or something. [Drop-Chance is 100%] - Big boy Spider: A very large Spider, where the legs need to be shot off, to be dropped and then the target is revealed. + +## Perks +When the player gets a perk from a random chest, the perks has one or more advantages, that is given to the player with disadvantages, that also get applied + +- "This is my boomstick!" - You can only equip a shotgun, but that does 2x damage. [Rare] +- "You sink!" - The enemies are more likely to miss you, but you get hit harder. (about 1.25x) +- "THAT is my gun!" - You can only equip one gun, but you deal more damage. (1.5x) +- "" - You get a lower chance of loot, but its higher chance to get something rare. (Loot Change: -25%; Loot Quality: +50%) +- "Watch out!" - You get a chance of the enemies dropping ammo, but sometimes it explodes damaging everything around. +- "I have an arsenal" - You can get a third weapon slot, but you become slower. (about -10% movement speed) +- ""