# Intro The game is a FPS in a fixed arena, where areas can be unlocked with points which you gain with killing enemies. # Gameplay The FPS-controller is fairly simple. Simple movement in all directions and sprinting. Sliding is a good bonus. The weapon doesn't have a magazine. Instead the ammo gets used up directly. The player may only have two weapons. Enemies may drop weapons, that the player can pick up. If the player already has the weapon, he picks it up ammo when walking over the weapon. Killing enemies is the main way of getting points. Depending how fast the enemies are killed, you get a point multiplier. Killing enemies in a stylish way increases the points you got. f.E. (ENEMY_POINTS \* SPEED_MULTI) \* STYLE_MULTI Using the points can be used to open new areas of the arena. Inside the arena there are different items that help you killing enemies. # Content ## Arena Items - Jumppad: Sends the entity (be it player or enemy) flying up - Possible interaction for enemies: rather than flying straight up, it should a random direction (with a strong bias to up) for the enemies - Traps: Running through it and activating them kills enemies. Then a cooldown - Ammo Replenish: Interacting with it replenishes the players ammo ## Weapons - Pistol: Start-weapon, should be solid for the early game, but falls off at some point - Reference: Glock - Heavy Pistol: A more powerful pistol - Reference: Revolver - Assault Rifle: All-rounder, can be useful. [Common] - Reference: FAMAS - Grenade Launcher: Launches Grenades, that explodes on impact. [Rare] - Reference: M203 - 2-Shot short-barreled Assault Rifle: Max ammo is 2 shots, and kills every enemy with one shot. [Very rare] - Reference: any .50 beowulf M4 ## Enemies ### Grunt and similar These enemies are used to fill up the arena. [Low chance of drops] - Grunt: The main cannon fodder that shoots (with stormtrooper aim). Nothing special. - Meele Grunt: This enemy is similar to the grunts, but as Meele - Small Spider: This enemy can cover distances very fast, but deals little damage. - Flying fucks: This enemy can fly and explodes on impact with any surface. While flying it makes a screching sound to alert the player. ### Mini Bosses These are sprinkeled in to make the combat more interesting [Good chance of drops] - Turret Spider: This enemy has a cannon attached to it, and fires this at the player ### Bosses These are used to increase the difficulty in a major way. f.E. on the fifth wave or something. [Drop-Chance is 100%] - Big boy Spider: A very large Spider, where the legs need to be shot off, to be dropped and then the target is revealed.