From 99ce3d682c70595ef5bdc9e76cda14bfd7c6107f Mon Sep 17 00:00:00 2001 From: neintonine Date: Thu, 7 Nov 2024 22:13:56 +0000 Subject: [PATCH] =?UTF-8?q?Import=20hinzugef=C3=BCgt?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Import.md | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 Import.md diff --git a/Import.md b/Import.md new file mode 100644 index 0000000..3f72351 --- /dev/null +++ b/Import.md @@ -0,0 +1,30 @@ +# Imports +The import system allows to quickly add a bunch of keys without much effort. For this to work your Excel or CSV file needs to be laied out correctly. + +The first row needs to be a header row. This is important, since this is used to guess the correct properties for the keys. There are 4 properties for an key, and depending on the header, it decides which property is probably correct: + +| Property | Reconized Headers | What its for | +| -------- | -------- | -------- | +| Key | Key | The key that is given to a user. | +| Game Name | Name, Game Name, Game | Defines what game the key is for | +| From | From | An info for the user, that claims it, that tell them where the key comes from | +| Store | Store, For | Defines what store its for. See Store topic further down | + +After sending your file, you have the chance to check that the properties are all correct. + +## Stores +Stores are interpreted depending, what is in the row for the column, that is specified to be a store. + +The following table should be used to ensure the right store is selected (Values are case insensitive): + + +| Store | Value | +| -------- | -------- | +| Steam | steam | +| GOG | gog | +| Epic Games Store | epicgames, epic | +| EA Play / Origin | origin, ea, eaplay | +| UPlay / Ubisoft Connect | uplay, ubisoft | +| BattleNet | battlenet, activision | + +Every store not found in this list are considered external and its expecting a link to a redeem page.