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Shooter/AArenaPointShooter.md
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Shooter/AArenaPointShooter.md
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# Intro
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The game is a FPS in a fixed arena, where areas can be unlocked with points which you gain with killing enemies.
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# Gameplay
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The FPS-controller is fairly simple. Simple movement in all directions and sprinting. Sliding is a good bonus.
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The weapon doesn't have a magazine. Instead the ammo gets used up directly.
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The player may only have two weapons. Enemies may drop weapons, that the player can pick up.
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If the player already has the weapon, he picks it up ammo when walking over the weapon.
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Killing enemies is the main way of getting points. Depending how fast the enemies are killed, you get a point multiplier. Killing enemies in a stylish way increases the points you got.
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f.E. (ENEMY_POINTS \* SPEED_MULTI) \* STYLE_MULTI
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Using the points can be used to open new areas of the arena.
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Inside the arena there are different items that help you killing enemies.
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# Content
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## Arena Items
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- Jumppad: Sends the entity (be it player or enemy) flying up
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- Possible interaction for enemies: rather than flying straight up, it should a random direction (with a strong bias to up) for the enemies
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- Traps: Running through it and activating them kills enemies. Then a cooldown
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- Ammo Replenish: Interacting with it replenishes the players ammo
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## Weapons
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- Pistol: Start-weapon, should be solid for the early game, but falls off at some point
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- Reference: Glock
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- Heavy Pistol: A more powerful pistol
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- Reference: Revolver
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- Assault Rifle: All-rounder, can be useful. [Common]
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- Reference: FAMAS
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- Grenade Launcher: Launches Grenades, that explodes on impact. [Rare]
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- Reference: M203
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- 2-Shot short-barreled Assault Rifle: Max ammo is 2 shots, and kills every enemy with one shot. [Very rare]
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- Reference: any .50 beowulf M4
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## Enemies
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### Grunt and similar
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These enemies are used to fill up the arena. [Low chance of drops]
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- Grunt: The main cannon fodder that shoots (with stormtrooper aim). Nothing special.
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- Meele Grunt: This enemy is similar to the grunts, but as Meele
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- Small Spider: This enemy can cover distances very fast, but deals little damage.
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- Flying fucks: This enemy can fly and explodes on impact with any surface. While flying it makes a screching sound to alert the player.
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### Mini Bosses
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These are sprinkeled in to make the combat more interesting [Good chance of drops]
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- Turret Spider: This enemy has a cannon attached to it, and fires this at the player
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### Bosses
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These are used to increase the difficulty in a major way. f.E. on the fifth wave or something. [Drop-Chance is 100%]
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- Big boy Spider: A very large Spider, where the legs need to be shot off, to be dropped and then the target is revealed.
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