AArenaPointShooter-27_April_2025
This commit is contained in:
parent
b09ca096b0
commit
91e85bd6d8
1 changed files with 28 additions and 2 deletions
|
@ -21,19 +21,34 @@ Inside the arena there are different items that help you killing enemies.
|
|||
- Possible interaction for enemies: rather than flying straight up, it should a random direction (with a strong bias to up) for the enemies
|
||||
- Traps: Running through it and activating them kills enemies. Then a cooldown
|
||||
- Ammo Replenish: Interacting with it replenishes the players ammo
|
||||
- Random chest: This allows the player to roll for an perk or weapon.
|
||||
|
||||
## Weapons
|
||||
- Pistol: Start-weapon, should be solid for the early game, but falls off at some point
|
||||
- Reference: Glock
|
||||
- Class: Pistol
|
||||
- Heavy Pistol: A more powerful pistol
|
||||
- Reference: Revolver
|
||||
- Class: Pistol
|
||||
- Assault Rifle: All-rounder, can be useful. [Common]
|
||||
- Reference: FAMAS
|
||||
- Class: Rifle
|
||||
- Grenade Launcher: Launches Grenades, that explodes on impact. [Rare]
|
||||
- Reference: M203
|
||||
- 2-Shot short-barreled Assault Rifle: Max ammo is 2 shots, and kills every enemy with one shot. [Very rare]
|
||||
- Class: Demolition
|
||||
- 2-Shot short-barreled Assault Rifle: Max ammo is 2 shots, and kills every enemy with those two shots. [Very rare]
|
||||
- Reference: any .50 beowulf M4
|
||||
|
||||
- Class: Rifle
|
||||
- Automatic Shotgun: A short-barreled shotgun, that is reloaded using magazines
|
||||
- Reference:
|
||||
- Class: Shotgun
|
||||
- Double Barrel Shortend Shotgun: see Double Barrel Shotgun, but with more damage and less effective range.
|
||||
- Double Barrel - Shotgun: A long barreled shotgun, that needs to reload every two shots.
|
||||
* Reference: (see any other double barrel)
|
||||
* Class: Shotgun
|
||||
- DM-Sniper: A high powered rifle, that loads from a magazine, that does loads of damage with high accuracy
|
||||
- Bolt Action Sniper: A VERY high powered rifle, that holds only one round. It is capable of killing everything, if hit correctly.
|
||||
-
|
||||
|
||||
## Enemies
|
||||
### Grunt and similar
|
||||
|
@ -50,3 +65,14 @@ These are sprinkeled in to make the combat more interesting [Good chance of drop
|
|||
### Bosses
|
||||
These are used to increase the difficulty in a major way. f.E. on the fifth wave or something. [Drop-Chance is 100%]
|
||||
- Big boy Spider: A very large Spider, where the legs need to be shot off, to be dropped and then the target is revealed.
|
||||
|
||||
## Perks
|
||||
When the player gets a perk from a random chest, the perks has one or more advantages, that is given to the player with disadvantages, that also get applied
|
||||
|
||||
- "This is my boomstick!" - You can only equip a shotgun, but that does 2x damage. [Rare]
|
||||
- "You sink!" - The enemies are more likely to miss you, but you get hit harder. (about 1.25x)
|
||||
- "THAT is my gun!" - You can only equip one gun, but you deal more damage. (1.5x)
|
||||
- "" - You get a lower chance of loot, but its higher chance to get something rare. (Loot Change: -25%; Loot Quality: +50%)
|
||||
- "Watch out!" - You get a chance of the enemies dropping ammo, but sometimes it explodes damaging everything around.
|
||||
- "I have an arsenal" - You can get a third weapon slot, but you become slower. (about -10% movement speed)
|
||||
- ""
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue