80 lines
4.3 KiB
Markdown
80 lines
4.3 KiB
Markdown
# Intro
|
|
The game is a FPS in a fixed arena, where areas can be unlocked with points which you gain with killing enemies.
|
|
|
|
# Gameplay
|
|
The FPS-controller is fairly simple. Simple movement in all directions and sprinting. Sliding is a good bonus.
|
|
|
|
The weapon doesn't have a magazine. Instead the ammo gets used up directly.
|
|
The player may only have two weapons. Enemies may drop weapons, that the player can pick up.
|
|
If the player already has the weapon, he picks it up ammo when walking over the weapon.
|
|
|
|
Killing enemies is the main way of getting points. Depending how fast the enemies are killed, you get a point multiplier. Killing enemies in a stylish way increases the points you got.
|
|
f.E. (ENEMY_POINTS \* SPEED_MULTI) \* STYLE_MULTI
|
|
|
|
Using the points can be used to open new areas of the arena.
|
|
|
|
Inside the arena there are different items that help you killing enemies.
|
|
|
|
# Content
|
|
## Arena Items
|
|
- Jumppad: Sends the entity (be it player or enemy) flying up
|
|
- Possible interaction for enemies: rather than flying straight up, it should a random direction (with a strong bias to up) for the enemies
|
|
- Traps: Running through it and activating them kills enemies. Then a cooldown
|
|
- Ammo Replenish: Interacting with it replenishes the players ammo
|
|
- Random chest: This allows the player to roll for an perk or weapon.
|
|
|
|
## Weapons
|
|
- Pistol: Start-weapon, should be solid for the early game, but falls off at some point
|
|
- Reference: Glock
|
|
- Class: Pistol
|
|
- Heavy Pistol: A more powerful pistol
|
|
- Reference: Revolver
|
|
- Class: Pistol
|
|
- Assault Rifle: All-rounder, can be useful. [Common]
|
|
- Reference: FAMAS
|
|
- Class: Rifle
|
|
- Grenade Launcher: Launches Grenades, that explodes on impact. [Rare]
|
|
- Reference: M203
|
|
- Class: Demolition
|
|
- 2-Shot short-barreled Assault Rifle: Max ammo is 2 shots, and kills every enemy with those two shots. [Very rare]
|
|
- Reference: any .50 beowulf M4
|
|
- Class: Rifle
|
|
- Automatic Shotgun: A short-barreled shotgun, that is reloaded using magazines
|
|
- Reference:
|
|
- Class: Shotgun
|
|
- Double Barrel Shortend Shotgun: see Double Barrel Shotgun, but with more damage and less effective range.
|
|
- Double Barrel - Shotgun: A long barreled shotgun, that needs to reload every two shots.
|
|
* Reference: (see any other double barrel)
|
|
* Class: Shotgun
|
|
- DM-Sniper: A high powered rifle, that loads from a magazine, that does loads of damage with high accuracy
|
|
- Bolt Action Sniper: A VERY high powered rifle, that holds only one round. It is capable of killing everything, if hit correctly.
|
|
- Knife: A close combat weapon. Does good damage
|
|
- Crossbow: A weapon shoots bolts, that can be picked up after hitting.
|
|
-
|
|
|
|
## Enemies
|
|
### Grunt and similar
|
|
These enemies are used to fill up the arena. [Low chance of drops]
|
|
- Grunt: The main cannon fodder that shoots (with stormtrooper aim). Nothing special.
|
|
- Meele Grunt: This enemy is similar to the grunts, but as Meele
|
|
- Small Spider: This enemy can cover distances very fast, but deals little damage.
|
|
- Flying fucks: This enemy can fly and explodes on impact with any surface. While flying it makes a screching sound to alert the player.
|
|
|
|
### Mini Bosses
|
|
These are sprinkeled in to make the combat more interesting [Good chance of drops]
|
|
- Turret Spider: This enemy has a cannon attached to it, and fires this at the player
|
|
|
|
### Bosses
|
|
These are used to increase the difficulty in a major way. f.E. on the fifth wave or something. [Drop-Chance is 100%]
|
|
- Big boy Spider: A very large Spider, where the legs need to be shot off, to be dropped and then the target is revealed.
|
|
|
|
## Perks
|
|
When the player gets a perk from a random chest, the perks has one or more advantages, that is given to the player with disadvantages, that also get applied
|
|
|
|
- "This is my boomstick!" - You can only equip shotguns, but those do 2x damage. [Rare]
|
|
- "You sink!" - The enemies are more likely to miss you, but you get hit harder. (about 1.25x)
|
|
- "THAT is my gun!" - You can only equip one gun, but you deal more damage. (1.5x)
|
|
- "" - You get a lower chance of loot, but its higher chance to get something rare. (Loot Change: -25%; Loot Quality: +50%)
|
|
- "Watch out!" - You get a chance of the enemies dropping ammo, but sometimes it explodes damaging everything around.
|
|
- "I have an arsenal" - You can get a third weapon slot, but you become slower. (about -10% movement speed)
|
|
- "" -
|